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2020, 01/15 18:39 (1621day) Posted | 2020, 01/15 18:50 (1621day) Updated
-Improved to draw more smoothly
In Chrome, Firefox, Android app version, and Android browser version, lines tended to become jittery, but this has been improved.
The effects of this improvement can be especially felt in environments with low specifications (or environments with tight power saving settings).

Support for Windows 7 IE11 has ended, and Edge will switch to the Chrome engine on Windows 10 as well.
From now on, only the Chrome engine will be the recommended environment for the Windows version.

-Improved the behavior when going outside the canvas while drawing <br>You can now draw close to the edge of the canvas.

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2020, 01/14 05:46 (1622day) Posted | 2020, 01/14 06:30 (1622day) Updated

The product life of Windows 7 (for home use) ended on January 14, 2020.
There is no longer any support, including security patches, and it is extremely dangerous to continue using it.
As a general rule, this site is not eligible for support.

・Using sites and services from Windows 7 <br>Although most functions can still be used from Windows 7,
We will not be able to check the operation of future updates and will no longer be able to provide support.
Please see below for handling of each site.

kukuluLIVE: Regarding Windows 7 support deadline
*No longer compatible with Windows 7 IE browser for live broadcasting, etc.

MagicalDraw: End of support for Windows 7 and Wacom add-on
* End of support for Windows 7 IE browser, end of support for Wacom add-ons, etc.

・Remote support and response to questions, etc.
After January 14, 2020, only Windows 8.1 or later will be supported.
Please note that we are unable to support users of Windows 7 and earlier environments.

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2020, 01/13 12:35 (1623day) Posted | 2021, 04/30 03:10 (1150day) Updated
It is possible to display the game screen of a guest in a remote location on the distributed video in real time.
"kukuluLIVE VirtualCam over Network" has been released.

When distributing a game together with a guest, in order to "show the viewer the video from the guest's perspective",
“Broadcast on the guest side and use the PinP function as a joint broadcast” or
There were methods such as "importing screen sharing from Discord etc. using OBS".
It has the following advantages compared to those methods.

・It can be directly integrated into OBS, so there is no need to configure it every time. ・You can display the guest's video on the distribution with almost no lag. ・There is no increase in bandwidth consumption on the viewer side. ・There is no need to set up broadcasts on the guest side. (Can also be broadcast on)
・Video size and display magnification can be fixed ・Videos from two or more guests can be received at the same time, or can be sent while being received ・Inputs from different PCs can be combined into one video ・Can be separated from audio (calls) (use Discord etc. separately)
*Since " kukuluLIVE FaceRig over Network " can also be used at the same time, it can be separated from the FaceRig avatar.

Example 1) When inviting two guests and showing everyone's screen on the broadcast:

Example 2) When transmitting and receiving game footage and FaceRig to each other for joint distribution:

[VirtualCam transmission settings (guest side)]

1. Start "OBS (v26 or later)" or " XSplit Broadcaster " and configure the appropriate settings as well as for distribution.
*You can also use the free version of XSplit, but the logo will be included. There is no need to make a distribution connection from XSplit.
*For OBS (v26 or later), start it and press "Start virtual camera".

2. Open the "kukuluLIVE VirtualCam over Network (Sender)" page below from Chrome or Firefox.
*Firefox has better image quality than Chrome, but uses more bandwidth.

(If you are using Coffret, open Coffret's "Tools" > "VirtualCam over Network" > "Send your OBS/XSplit video to your collaboration partner".)

3. Allow camera use.

*If you are asked to select a device, select "OBS Virtual Camera" if using OBS, or "XSplitBroadcaster" if using XSplit.
*If you cannot use it, please try closing all other applications that are using video (such as OBS) and restarting them.

4. When the "Start VirtualCam Preview" button appears, press it.

5. When the VirtualCam preview starts, press the "Start Publish" button.

6. Once in this state, preparations on the guest side are complete. Please notify the broadcaster of the URL to be set in the other party's OBS. This URL is unique for each kukuluID.

[VirtualCam reception settings (broadcaster side)]

With Coffret, the manual configuration described below is not required.
You can set it in one go from Coffret's "Tools" > "VirtualCam over Network" > "Display collaboration partner's video on OBS".

1. Confirm that the version of OBS is "24.0.3" or later, if not, update to the latest version from "Help" → "Check for Updates".

2. Press the "+" button for sources and add the "Browser" source.

3. Naming the source is optional. Press the "OK" button.

4. Paste the URL of "kukuluLIVE VirtualCam over Network" notified by the guest into "URL".
Set the width to "1280" and the height to "720".
Be sure to check "Shut down source when not visible".
Once the settings are complete, press the "OK" button to close.

5. Settings are complete when the guest's video is displayed on the distribution preview.
Hide browser source when not in use.

When calling the same guest, the setting is completed just by displaying the browser source.
When calling other guests, please change the URL of the browser source or create a second browser source. You can call multiple guests at the same time.

*If your avatar moves jerky:
Go to OBS "Settings" → "Advanced" → "Sources" → "Enable hardware acceleration for browser sources" and restart OBS.

*If the playback start button appears:
After confirming that "Shutdown source when not displayed" is turned on, hide the source → show it, it will be reloaded and you can play normally.

Q. Is it not possible for guests to stream?
A. Yes. XSplit can be dedicated to VirtualCam and streamed from OBS, or OBS can do both.

Q. Can the conventional joint delivery function be used at the same time?
A. Yes. Send and receive each other with "kukuluLIVE VirtualCam over Network" and make sure that the other party's screen is displayed on both streams.
If you get a broadcast slot and join in that state, PinP will be hidden, and only the total number of viewers and the join in the comment section will work.

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2020, 01/09 04:12 (1627day) Posted | 2020, 01/09 04:13 (1627day) Updated
MagicalDraw uses TwitterAPI for login authentication and tweeting canvas images.
When authorizing Twitter API authentication, the following precautions will be displayed.

It appears as if you are requesting more permissions than necessary, but
The settings screen on the developer side is as shown below.

In fact, you can only set the following three types of permission settings.
・Reading only (such as tweets) ・Reading and writing (such as tweets) ・Reading and writing (such as tweets) and DM reading and writing

In order to realize the canvas image tweet function, it is necessary to set it to "read/write".
If you set this, other permissions will also be enabled at the same time.
On the user's screen, it appears as if unnecessary privileges are being requested.

We apologize for the inconvenience caused by a functionality issue on Twitter's side.
We do not use Twitter API for anything other than login authentication and tweeting canvas images.
Please rest assured.

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2020, 01/05 21:00 (1631day) Posted | 2020, 01/05 21:02 (1631day) Updated
・You can now delete automatic tags for broadcasts <br>You can now delete automatic tags in cases where unintended tags are added, such as when a game is launched by mistake.
You can delete it from the "x" on the right side of the tag on the "Broadcast slot management page".

Because of the function to delete tags that have been unintentionally,
The currently running tag (last tag) cannot be deleted.

After the distribution ends, you can also delete it from "Recording settings" in "List of past broadcasts" on the "Broadcast slot management page".

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2020, 01/04 22:24 (1632day) Posted | 2020, 01/04 22:24 (1632day) Updated
"Indonesian" and "Spanish (Europe)" have been added to the supported languages for throwaway email addresses.

The currently supported languages are as follows.

・English (default)
・Japanese, Korean, Traditional Chinese, Simplified Chinese, Hindi *Only partially compatible with iOS ・Turkish, Indonesian, Spanish (Europe)

Support (including recovery support) and inquiries are only available in English and Japanese.

Throwaway email address (web version)

Throw away email address (iOS version)

Throw away email address (Android version)

Throwaway email address (FireOS version)

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2019, 12/31 17:05 (1636day) Posted | 2023, 09/07 05:49 (290day) Updated

The third Kukusama LINE stamp “Lovely Kukusama” has been released★
Color your LINE with Lovely♡ with the new Kukusama taste drawn by MINAMI!
This time we also have an emoji version! We will also apply Lovely♡ magic to your message!
Please use BANBAN on LINE★★

【How to buy】

1. Open "Stamp Shop" from LINE's "Wallet" tab etc.
2. Search for "kukusama" in the stamp shop.
3. If you select "Creators" in the category, the Atsushikukusama stamp series and emojis will be displayed.
*Both the stamp version and the emoji version are registered under the name "Lovely Kukusama", so please be careful not to make a mistake.

Click here to purchase the “Lovely Kukusama” stamp version
*The stamp version is a set of 40 types.

Click here to purchase the “Lovely Kukusama” emoji version
*Emoji version is a set of 19 types.

[Kukusama LINE stamp series]
Click here for stamp information for “Twinkle Kukusama” (2nd work)

[About earnings]
Due to specifications, LINE Creators Stamps cannot be distributed for free, so they are distributed for a fee.
All proceeds from this stamp will be donated.
Once a certain amount is reached, the funds will be remitted to the Fukushima Prefecture Health and Welfare Department Great East Japan Earthquake Fukushima Children's Donation Fund.
We will prove this by disclosing the receipt. (*Donation destination is subject to change)

[Report on profits and donations]
We received 20,000 yen as revenue.
The entire amount was donated to the Fukushima Prefecture Health and Welfare Department Great East Japan Earthquake Fukushima Children's Donation Fund.
credible document

*Click here for previous donation reports.
*Since it is not possible to calculate revenue for each stamp, donations are made by adding together the first and second stage stamps.

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2019, 12/31 01:44 (1636day) Posted | 2019, 12/31 01:45 (1636day) Updated
- Increased the number of files that can be uploaded at once (100 → 300 )

- Through improvements to the server system, we have introduced a mechanism that does not reduce the download speed even for files that are being downloaded intensively.

・Improved so that the registration process does not take longer when uploading a large number of files.

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2019, 12/27 08:11 (1640day) Posted | 2019, 12/27 19:27 (1640day) Updated

To the new broadcasters who have newly chosen kukuluLIVE,
We have confirmed that users have given explanations that are different from the facts, such as the ones below.

"This is a privately run place, so you have to greet the administrator before broadcasting."
"Drawing distribution will be suspended if you do not draw the administrator's picture first."
``I can't stream this game unless I say hello to streamer 〇〇.''

Although kukuluLIVE is operated by an individual, it is the same as a general service provided by a company.
Anyone can use it as long as they agree to the terms of use.
There are no rules that are obligatory to fulfill even though they are not specified in the terms and conditions.

Even if a comment is written as a joke, the new streamer has no way of confirming that it is a joke.
In fact, there are many cases where the administrator is contacted or the broadcast itself is stopped.

New distributors miraculously choose kukuluLIVE from among the countless distribution sites.
This was possible with the cooperation and understanding of many people.

Harassment of new streamers by giving false explanations (false comments) will be dealt with severely.

For users other than those listed above, please continue to provide warm support to new distributors.
Thank you for your understanding and cooperation.

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2019, 12/22 06:14 (1645day) Posted
-Added a share function using "Gamenau" <br>You can convert a canvas image to a URL by just pressing the button once.
You can also crop and share part of the canvas.

You don't have to save it locally and upload it, so you can show your canvas just by telling it the URL.
Gamenau supports TwitterCards, so you can upload your canvas to Twitter without authentication by tweeting the URL.

- Fixed an issue where copying or moving would not work properly when specifying outside the canvas area <br>Some or all of the area would be outside the canvas area, or
Improved so that it works correctly even when expanded larger than the canvas area.

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