- Improved server-side rendering engine .<br>This time, the server-side rendering engine has been changed to a GPU-based one.
In most environments, server-side rendering will be done in much the same way as client-side rendering.
In particular, when drawing with a specific color at a significantly lower transparency level (15% or less), the problem of the color being drawn differently from the actual color is greatly alleviated.
However, on the other hand, in environments where Canvas drawing is not GPU-assisted, there will be a delay in drawing.
Devices that are no longer hardware compatible are now considered to be of historical value.
If you have disabled support yourself, this will affect you.
If you have turned off "Use graphics acceleration when available," please turn it back on.
- Improved to prevent deterioration of image quality when moving or copying .<br>If you move or copy without changing the original size, smoothing will not be performed.
This makes it possible to avoid the blurring phenomenon.
- Added "Maximum number of participants limit" function .<br>Owners/co-owners can set the maximum number of participants by going to Room entry page > Change room settings > Custom.
When the number of people in the room reaches the set limit, new participants will not be able to join.
Even if the meeting is full, people already participating can still connect from another device or disconnect and reconnect.
Owners/co-owners can enter even if the venue is full.
If a public room becomes full, it will automatically become private. If it becomes unfull, it will automatically become public.